A downloadable game

TurAttack is a quick, top-down 2D arena game where each player controls a fixed turret on the polygon wall, facing inward. The arena is dynamic: the number of sides matches the number of living players. When someone is eliminated, the arena smoothly transitions to a smaller polygon, and wall colliders update to match.

Perspective: each client rotates the camera so your wall is always at the bottom edge of the screen—shared world, player-relative viewpoint.

Modes

  • Solo vs. AI: fill empty seats with bots; choose bot difficulty across five tiers (from slower, less accurate opponents up to high-pressure aim).
  • Online multiplayer (2–8): hosted sessions with Unity Relay (works behind typical home NAT) and lobby flow via Unity Gaming Services.

Combat & progression

  • Health-based damage, projectile hits, and an armor system that can absorb multiple hits per round (shown with clear UI cues).
  • Between rounds, pick upgrades across six categories (movement, health, reload, damage, projectile speed, armor), each with a level cap. Upgrades are time-limited—if you don’t choose, a random upgrade is applied.

Spectating: eliminated players can continue watching with a free camera inside the arena.

Tech note: built with Unity 6URPNetcode for GameObjectsRelay, and Lobby—online play depends on Unity Gaming Services configuration.

Published 19 days ago
StatusIn development
Authorzlt84
GenreAction
Tags2D, turret, Unity
AI DisclosureAI Assisted, Code, Sounds

Download

Download
turattack.zip 56 MB

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