
TurAttack
A downloadable game
TurAttack is a quick, top-down 2D arena game where each player controls a fixed turret on the polygon wall, facing inward. The arena is dynamic: the number of sides matches the number of living players. When someone is eliminated, the arena smoothly transitions to a smaller polygon, and wall colliders update to match.
Perspective: each client rotates the camera so your wall is always at the bottom edge of the screen—shared world, player-relative viewpoint.
Modes
- Solo vs. AI: fill empty seats with bots; choose bot difficulty across five tiers (from slower, less accurate opponents up to high-pressure aim).
- Online multiplayer (2–8): hosted sessions with Unity Relay (works behind typical home NAT) and lobby flow via Unity Gaming Services.
Combat & progression
- Health-based damage, projectile hits, and an armor system that can absorb multiple hits per round (shown with clear UI cues).
- Between rounds, pick upgrades across six categories (movement, health, reload, damage, projectile speed, armor), each with a level cap. Upgrades are time-limited—if you don’t choose, a random upgrade is applied.
Spectating: eliminated players can continue watching with a free camera inside the arena.
Tech note: built with Unity 6, URP, Netcode for GameObjects, Relay, and Lobby—online play depends on Unity Gaming Services configuration.
| Published | 19 days ago |
| Status | In development |
| Author | zlt84 |
| Genre | Action |
| Tags | 2D, turret, Unity |
| AI Disclosure | AI Assisted, Code, Sounds |
Download
Download
turattack.zip 56 MB






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